Search found 14 matches
- Thu Aug 29, 2019 1:19 am
- Forum: Inetlab.SMPP v2.x (.NET Standard, .NET Core)
- Topic: Log file
- Replies: 1
- Views: 10283
Log file
any other way to use file logging. I am trying to use LogManager.SetLoggerFactory(new FileLogFactory(logfileName, LogLevel.Info)); but log files gets too big and I can not find any config to limit log file size. what I want to achieve is to log into a new log file when the existing log file reaches ...
- Thu Aug 15, 2019 9:11 am
- Forum: Inetlab.SMPP v2.x (.NET Standard, .NET Core)
- Topic: client connection
- Replies: 1
- Views: 9797
client connection
How to make the client keep connected to server. Thanks
the sample clients submit sm and then disconnect. I would like to make the client keep connected all time
the sample clients submit sm and then disconnect. I would like to make the client keep connected all time
- Thu Aug 15, 2019 2:04 am
- Forum: Inetlab.SMPP v2.x (.NET Standard, .NET Core)
- Topic: messageid concept
- Replies: 8
- Views: 26250
Re: messageid concept
Thank you, I got it working. I have one question though if the server do not set this messageId, client set this before request? data.Response.MessageId i.e . If i print it out before the server set this. there is already a value in there. how set this ? client? My intention is to give our clients a...
- Wed Aug 14, 2019 11:08 am
- Forum: Inetlab.SMPP v2.x (.NET Standard, .NET Core)
- Topic: messageid concept
- Replies: 8
- Views: 26250
Re: messageid concept
this is the log from your HelloWorld Sample client connected to my server and I capture the logs 14.08.2019 17:34:25:INFO : 4: (SmppClient1.Socket) 127.0.0.1:50348 => InterNetwork/localhost:2775 Connection established. 14.08.2019 17:34:25:DEBUG: 8: (SmppClient1) Send PDU: BindTransceiver, Sequence: ...
- Wed Aug 14, 2019 10:47 am
- Forum: Inetlab.SMPP v2.x (.NET Standard, .NET Core)
- Topic: messageid concept
- Replies: 8
- Views: 26250
Re: messageid concept
I am using the latest one 2.6.12 I have my server running on my local machine. then i launch my client using vsstudio on my mac here are my client codes static void Main(string[] args) { Console.WriteLine("smpp client!"); //ClientSubmitSMUnicode().Wait(); Task result = ClientSubmitSMUnicode(); resul...
- Wed Aug 14, 2019 6:50 am
- Forum: Inetlab.SMPP v2.x (.NET Standard, .NET Core)
- Topic: messageid concept
- Replies: 8
- Views: 26250
Re: messageid concept
here is a sample test //submitsm handler private async void SubmitSmHandler(object sender, SmppServerClient serverClient, SubmitSm data) { //send message through other external sms provider //get message id from external provider //log shows correct messageId from provider _log.Info("message id :" +...
- Wed Aug 14, 2019 6:43 am
- Forum: Inetlab.SMPP v2.x (.NET Standard, .NET Core)
- Topic: SMPP server
- Replies: 10
- Views: 29877
Re: SMPP server
macosx High Sierra,
Code: Select all
//returns false in local machine
bool test = Inetlab.SMPP.LicenseManager.SetLicense(licenseContent);
- Wed Aug 14, 2019 6:23 am
- Forum: Inetlab.SMPP v2.x (.NET Standard, .NET Core)
- Topic: SMPP server
- Replies: 10
- Views: 29877
Re: SMPP server
well, i just found out that it works in our server (internet)., but it does not work on my local machine. may be network issue.
- Tue Aug 13, 2019 7:16 pm
- Forum: Inetlab.SMPP v2.x (.NET Standard, .NET Core)
- Topic: messageid concept
- Replies: 8
- Views: 26250
messageid concept
I am not sure how the messageId works. it is generated by SMPP server or client. ? if the messageId is initially set by client then How to get messageId from in submitSm event handler (server api).? if messageid is set by server then how can i set messageid in submitsmResponse so that client can kee...
- Tue Aug 13, 2019 6:37 am
- Forum: Inetlab.SMPP v2.x (.NET Standard, .NET Core)
- Topic: SMPP server
- Replies: 10
- Views: 29877
Re: SMPP server
I followed the exact direction is still got TRIAL message. public class TestSMPPServer { private static string _license = @"-----BEGIN INETLAB LICENSE------ MYLICENSEFILECONTENTHERE= -----END INETLAB LICENSE--------"; readonly SmppServer _server; private readonly IServerMessageStore _messageStore; p...
- Tue Aug 13, 2019 5:51 am
- Forum: Inetlab.SMPP v2.x (.NET Standard, .NET Core)
- Topic: SMPP server
- Replies: 10
- Views: 29877
Re: SMPP server
Thank you. i already got working, now I am trying to install license to my .netcore console app. At first I installed package from Nuget and I have been using trial version since then.. Now I purchased a license, and tried to install as in the documentation (embed in my source code), but I am still ...
- Tue Aug 13, 2019 5:02 am
- Forum: Inetlab.SMPP v2.x (.NET Standard, .NET Core)
- Topic: tech support
- Replies: 1
- Views: 10104
tech support
just purchased a new license and how can i get the tech support. this forum seems dead, please point me the right direction
thanks
thanks
- Mon Aug 12, 2019 4:32 am
- Forum: Inetlab.SMPP v2.x (.NET Standard, .NET Core)
- Topic: SSL error
- Replies: 2
- Views: 12030
SSL error
Hi I am trying to test SSL connection demo and getting the following error
Exception: System.Security.Authentication.AuthenticationException: The remote certificate is invalid according to the validation procedure.
I believe it is caused by selfsigned cert. any workaround to override this.
thanks
Exception: System.Security.Authentication.AuthenticationException: The remote certificate is invalid according to the validation procedure.
I believe it is caused by selfsigned cert. any workaround to override this.
thanks
- Thu Aug 08, 2019 2:03 am
- Forum: Inetlab.SMPP v2.x (.NET Standard, .NET Core)
- Topic: SMPP server
- Replies: 10
- Views: 29877
SMPP server
Hello.
I am trying to test SMPPServer sample from the getting started page and I found that TextMessage is unknown type. anything I am missing? Thanks if everything goes well, i will purchase a paid version. thanks
I am trying to test SMPPServer sample from the getting started page and I found that TextMessage is unknown type. anything I am missing? Thanks if everything goes well, i will purchase a paid version. thanks